Thursday 27 February 2014

roles

my intimal role was to be a level designer but when I found out that the levels were being made by some one else I started to become a modeller. making a lot of the assets for each of the levels like trees, buildings, hazards etc.
so I mainly model a lot of different version of the models I was asked to make I also made some other models I thought we might used. like some assets that weren't need to play the game but could make it look better or more realistic environment like benches and light posts in cities and rocks and vines in a forest.

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