Tuesday 18 February 2014

interview

The job that I applied for in this project is level designer. I chose to be a level designer because the requirements for the job suited more of the skills that I had.
some of the requirements were that you are able to use Unity3D software to make the levels them selves. I had to make sure that the models were suitable size wise and pole count to keep the game running at its max capacity. I also have to work closely with coder so that new functions can be implemented. I also have to know how a 2D or 3D game is made and the aspects of them so that the levels are optimised to the best of my abilities

there were a few things that were wrong with my resume one was I used to make abbreviation with out saying what they meant and not being clear on some of the information that I provided to them

after the interview process there a few things that I should of done or not said in the first place one of the things were that I told them that I can get distracted easily. which is one thing you shouldn't say to an interviewer. I was also told that I was to ridged when i was sitting down and not moving enough.     

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