Tuesday 20 May 2014

verutum1

 I  had to go through all of the code and declare about half of the objects that were from the previous version of the game I also had to delete a lot of the code and assets from a different game that was mixed in with our game and all of these had to be fixed before we could even play the game

then kale and I worked on the app game verutum and trying to get it to a publishable state
the first thing that we had to do was fix the positioning of the attack, defend and the joystick to the corner of the screen
The icons had to be moved from there original places


the icons were also increased in size because they were to small for the screens especially on smaller devices like the iPod or the iPhone
 
after that we had to move the high score and the health bar from the middle of the screen just like the other icons to were there are now in the above picture 

 we also added two new enemies to the game a blue ogre and a blue
harpy we did this to add a different spin on the game. to do this we
got the original texture and changed the saturation of the image to make it a blue colour.

then we made a copy of the original then changed the textures and edited the code so it was a different size and different speed from the original 

the same was also done to the harpy texture as well the harpy was made bigger than the original so now you cant block them like there smaller brethren










  

No comments:

Post a Comment